September 8, 2008
Horrible, horrible words to both player and DM alike. Unfortunately, this is exactly what happened in this weeks D&D game. I have never experienced this in any RPG I’ve ever run, and the sour taste it left in my mouth has lead me to one, inescapable conclusion: modules suck.
Here’s the scenario: the party enters the [...]
Written by kingmob | Filed under: 4E DnD |
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August 7, 2008
The stars were finally right on Saturday night: we managed to kick off the first session of our 4E DnD campaign. To ease ourselves into the new rules, and to shake off the cobwebs, I ran the first two encounters from Keep on the Shadowfell over the course of 2.5 hours. Even though [...]
Written by kingmob | Filed under: 4E DnD, PnP |
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July 28, 2008
It’s not like there isn’t stuff goin’ down all up in the geekosphere these days, it’s just that time has been at a premium. Here’s some recent things that bring joy to heart:
I rarely click Google ads, but this one was quite a surprise (seeing as I has searching for something else with geek [...]
Written by kingmob | Filed under: 4E DnD, MGS 4, Reasons for "Living" |
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May 26, 2008
In a week and a half’s time, the 4th edition of the venerable Dungeons and Dragons rules will be on sale. I’ve owned every damn version, most recently running two abortive Eberron campaigns under 3.5, and I can honestly say I’m excited for June 6. There are other systems I want to run (like Dark [...]
Written by kingmob | Filed under: 4E DnD, PnP |
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