August 28, 2008
Attention would be music game producers: I know that all of you are chomping at the bit to get your hands on some of that sweet, sweet money spilling off the back of the bandwagon, but there is a right way to do it and a very ill-advised way to do it.
Good Idea
Harmonix reveals the [...]
Written by kingmob | Filed under: Good Idea / Bad Idea |
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August 28, 2008
Today is my 9th wedding anniversary. I can hardly believe it’s been that long, or the fact that I am lucky enough to be married to such a wonderful, smart, funny and talented woman such as Melissa. I could drone on and on about the challenges we’ve overcome as a team, our beautiful [...]
Written by kingmob | Filed under: RL |
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August 21, 2008
It’s been a good week: starting off with session two of our DnD game and culminating in one of those “what the hell have I gotten myself into” moments as detailed below.
Played a bit of the TF2 Heavy update last night, sampling Arena mode and the new payload map. The former I’m very meh [...]
Written by kingmob | Filed under: Reasons for "Living" |
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August 15, 2008
Is there any class more fun to play in TF2 than the Heavy? Probably, but his sayings are simply the best. More on our burly friend and his BFF Sasha below:
Valve keeps knocking them out of the park. September 19th sees the largest update to Team Fortress 2 yet: the Heavy upgrades, new achievements and [...]
Written by kingmob | Filed under: Reasons for "Living" |
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August 11, 2008
Welcome to a new feature which blatantly rips off a delightful bit from The Animaniacs and combines my love of bitching and bullet points. Good Idea / Bad Idea is more of a knee jerk reaction thing than my usually insightful, well reasoned cough cough Reasons for Living.
Good Idea
This SeeqPod playlist of the entire Rockband [...]
Written by kingmob | Filed under: Good Idea / Bad Idea, MGS 4, Rockband |
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August 7, 2008
The stars were finally right on Saturday night: we managed to kick off the first session of our 4E DnD campaign. To ease ourselves into the new rules, and to shake off the cobwebs, I ran the first two encounters from Keep on the Shadowfell over the course of 2.5 hours. Even though [...]
Written by kingmob | Filed under: 4E DnD, PnP |
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